
[Statedef 9999]

[State 801, ؂ւ]
type = VarSet
trigger1 = TeamMode = Single
trigger2 = TeamMode = turns
trigger3 = TeamMode = simul
var(5) = 0
;0=on 1=off

[State 801, {CX؂ւ]
type = VarSet
trigger1 = !RoundsExisted
var(15) = 0
;0=A 1=

[State 801, skJbgC]
type = VarSet
trigger1 = !RoundsExisted
var(17) = 1
;0=on 1=off

[State AI]
Type = VarSet
trigger1 = !RoundsExisted
var(57) = 0
IgNoreHitPause = 1
;0=on 1=off

[State AI^bOE`[]
Type = VarSet
Trigger1 = TeamMode = simul
Trigger2 = TeamMode = turns
var(57) = 1
IgNoreHitPause = 1
;0=on 1=off

[State AIx(ő11)]
Type = VarSet
trigger1 = !RoundsExisted
var(58) = 7
IgNoreHitPause = 1

[State AI펞N]
Type = VarSet
trigger1 = !RoundsExisted
var(59) = 0
IgNoreHitPause = 1

[State 1, 䖝␳XCb`]
type = Varset
trigger1 = 1
var(22) = 0
ignorehitpause = 1
;0=on 1=off

[State 1, lXCb`]
type = Varset
trigger1 = 1
var(23) = 0
ignorehitpause = 1
;0=on 1=off

[State 1, ̗͍␳XCb`]
type = Varset
trigger1 = 1
var(24) = 0
ignorehitpause = 1
;0=on 1=off

[State 1, ʃ_[W~σXCb`]
type = Varset
trigger1 = 1
var(27) = 0
ignorehitpause = 1
;0=on 1=off

[State 1, A␳XCb`]
type = Varset
trigger1 = 1
var(28) = 0
ignorehitpause = 1
;0=on 1=off

[State 1, xNg␳XCb`]
type = Varset
trigger1 = 1
var(29) = 0
ignorehitpause = 1
;0=on 1=off


[State 5903, 3]
type = ChangeState
trigger1 = roundno = 1
trigger2 = !RoundsExisted
value = 190

[State 5903, 4]
type = ChangeState
trigger1 = 1
value = 0